﻿using System;

namespace Chess.Domain
{
    internal class GameDeterminant : IGameDeterminant
    {

        public bool IsCheckmate(Game game)
        {
            throw new NotImplementedException();
        }

        public bool IsStalemate(Game game)
        {
            throw new System.NotImplementedException();
        }

        public bool IsDraw(Game game)
        {
            throw new System.NotImplementedException();
        }
    }
}
